feat(ecs): implement basic ECS

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2026-09-06 22:39:22 +02:00
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// NOTE: This test suite is straight up generated by AI
#include "libcatboy/ecs/ecs.hpp"
#include <cstdint>
#include <gtest/gtest.h>
#include <string>
#include <type_traits>
#include <utility>
#include <vector>
namespace libcatboy::ecs::test {
// =============================================================================
// Test components
// =============================================================================
struct position {
int x{};
int y{};
friend bool operator==(const position&, const position&) = default;
};
struct velocity {
int x{};
int y{};
friend bool operator==(const velocity&, const velocity&) = default;
};
struct health {
int value{};
friend bool operator==(const health&, const health&) = default;
};
struct tag {};
struct name {
std::string value;
friend bool operator==(const name&, const name&) = default;
};
struct large_component {
std::uint64_t data[128]{};
};
struct move_only {
int value{};
explicit move_only(int value = 0)
: value(value) {}
move_only(const move_only&) = delete;
move_only& operator=(const move_only&) = delete;
move_only(move_only&&) noexcept = default;
move_only& operator=(move_only&&) noexcept = default;
};
struct lifetime {
inline static int constructions = 0;
inline static int destructions = 0;
int value{};
explicit lifetime(int value = 0)
: value(value) {
++constructions;
}
lifetime(const lifetime& other)
: value(other.value) {
++constructions;
}
lifetime(lifetime&& other) noexcept
: value(other.value) {
++constructions;
}
lifetime& operator=(const lifetime&) = default;
lifetime& operator=(lifetime&&) noexcept = default;
~lifetime() { ++destructions; }
static void reset() {
constructions = 0;
destructions = 0;
}
};
// =============================================================================
// Registry alias
// =============================================================================
using registry = libcatboy::ecs::registry;
using entity = registry::entity_type;
// =============================================================================
// Fixture
// =============================================================================
class RegistryTest : public ::testing::Test {
protected:
registry reg;
entity create() { return reg.create_entity(); }
};
// =============================================================================
// ENTITY CREATION
// =============================================================================
TEST_F(RegistryTest, CreateEntityReturnsZeroInitially) {
EXPECT_EQ(create(), entity{ 0 });
}
TEST_F(RegistryTest, CreateEntitiesAreUnique) {
const auto e1 = create();
const auto e2 = create();
const auto e3 = create();
EXPECT_NE(e1, e2);
EXPECT_NE(e1, e3);
EXPECT_NE(e2, e3);
}
TEST_F(RegistryTest, CreateEntitiesIncreaseSequentially) {
const auto e1 = create();
const auto e2 = create();
const auto e3 = create();
EXPECT_EQ(e2, static_cast<entity>(e1 + 1));
EXPECT_EQ(e3, static_cast<entity>(e2 + 1));
}
TEST_F(RegistryTest, CanCreateManyEntities) {
constexpr std::size_t count = 100'000;
std::vector<entity> entities;
entities.reserve(count);
for (std::size_t i = 0; i < count; ++i)
entities.push_back(create());
ASSERT_EQ(entities.size(), count);
for (std::size_t i = 0; i < count; ++i)
EXPECT_EQ(entities[i], static_cast<entity>(i));
}
// =============================================================================
// ENTITY DELETION
// =============================================================================
TEST_F(RegistryTest, EraseEntityDoesNotThrowForAliveEntity) {
const auto e = create();
EXPECT_NO_THROW(reg.erase_entity(e));
}
TEST_F(RegistryTest, EraseEntityCanBeCalledTwice) {
const auto e = create();
EXPECT_NO_THROW(reg.erase_entity(e));
EXPECT_NO_THROW(reg.erase_entity(e));
}
TEST_F(RegistryTest, ErasingDeadEntityDoesNotCreateAdditionalGraveyardEntry) {
const auto e = create();
reg.erase_entity(e);
reg.erase_entity(e);
EXPECT_EQ(create(), e);
EXPECT_EQ(create(), static_cast<entity>(1));
}
TEST_F(RegistryTest, ErasingOneEntityDoesNotAffectOtherEntities) {
const auto e1 = create();
const auto e2 = create();
const auto e3 = create();
reg.emplace<position>(e1, 1, 10);
reg.emplace<position>(e2, 2, 20);
reg.emplace<position>(e3, 3, 30);
reg.erase_entity(e2);
// e1 and e3 remain alive and their components remain accessible.
EXPECT_EQ(reg.at<position>(e1), (position{ 1, 10 }));
EXPECT_EQ(reg.at<position>(e3), (position{ 3, 30 }));
// Access through the registry to a dead entity must fail regardless of
// sparse_set's missing-component semantics.
EXPECT_THROW(reg.at<position>(e2), std::runtime_error);
}
// =============================================================================
// ENTITY REUSE
// =============================================================================
TEST_F(RegistryTest, ErasedEntityIsReused) {
const auto e1 = create();
const auto e2 = create();
reg.erase_entity(e1);
EXPECT_EQ(create(), e1);
EXPECT_EQ(create(), static_cast<entity>(2));
EXPECT_NE(e2, e1);
}
TEST_F(RegistryTest, GraveyardUsesFIFOOrder) {
const auto e1 = create();
const auto e2 = create();
const auto e3 = create();
const auto e4 = create();
reg.erase_entity(e2);
reg.erase_entity(e4);
EXPECT_EQ(create(), e2);
EXPECT_EQ(create(), e4);
// Counter continues after the original range.
EXPECT_EQ(create(), static_cast<entity>(4));
}
TEST_F(RegistryTest, ReusedEntityDoesNotBecomeASecondLiveEntity) {
const auto e1 = create();
const auto e2 = create();
reg.erase_entity(e1);
const auto reused = create();
EXPECT_EQ(reused, e1);
EXPECT_NE(reused, e2);
}
// =============================================================================
// COMPONENT REGISTRATION
// =============================================================================
TEST_F(RegistryTest, RegisterComponentDoesNotThrow) {
EXPECT_NO_THROW(reg.register_component<position>());
}
TEST_F(RegistryTest, CanRegisterDifferentComponentTypes) {
EXPECT_NO_THROW(reg.register_component<position>());
EXPECT_NO_THROW(reg.register_component<velocity>());
EXPECT_NO_THROW(reg.register_component<health>());
EXPECT_NO_THROW(reg.register_component<tag>());
}
TEST_F(RegistryTest, RegisteringComponentAllowsInsertion) {
const auto e = create();
reg.register_component<position>();
EXPECT_NO_THROW(reg.emplace<position>(e, 1, 2));
}
TEST_F(RegistryTest, EmplaceImplicitlyRegistersComponent) {
const auto e = create();
EXPECT_NO_THROW(reg.emplace<position>(e, 1, 2));
EXPECT_EQ(reg.at<position>(e), (position{ 1, 2 }));
}
// =============================================================================
// COMPONENT INSERTION
// =============================================================================
TEST_F(RegistryTest, EmplaceReturnsStoredReference) {
const auto e = create();
auto& result = reg.emplace<position>(e, 10, 20);
result.x = 100;
result.y = 200;
EXPECT_EQ(reg.at<position>(e), (position{ 100, 200 }));
}
TEST_F(RegistryTest, EmplaceMultipleComponentTypes) {
const auto e = create();
reg.emplace<position>(e, 1, 2);
reg.emplace<velocity>(e, 3, 4);
reg.emplace<health>(e, 100);
EXPECT_EQ(reg.at<position>(e), (position{ 1, 2 }));
EXPECT_EQ(reg.at<velocity>(e), (velocity{ 3, 4 }));
EXPECT_EQ(reg.at<health>(e), (health{ 100 }));
}
TEST_F(RegistryTest, ComponentsOnDifferentEntitiesAreIndependent) {
const auto e1 = create();
const auto e2 = create();
reg.emplace<position>(e1, 1, 2);
reg.emplace<position>(e2, 3, 4);
reg.at<position>(e1).x = 100;
EXPECT_EQ(reg.at<position>(e1), (position{ 100, 2 }));
EXPECT_EQ(reg.at<position>(e2), (position{ 3, 4 }));
}
TEST_F(RegistryTest, EmptyComponentCanBeStored) {
const auto e = create();
EXPECT_NO_THROW(reg.emplace<tag>(e));
}
TEST_F(RegistryTest, NonTrivialComponentCanBeStored) {
const auto e = create();
reg.emplace<name>(e, "catboy");
EXPECT_EQ(reg.at<name>(e).value, "catboy");
}
TEST_F(RegistryTest, LargeComponentCanBeStored) {
const auto e = create();
auto& value = reg.emplace<large_component>(e);
for (std::size_t i = 0; i < 128; ++i)
value.data[i] = i * 1234567ULL;
const auto& result = reg.at<large_component>(e);
for (std::size_t i = 0; i < 128; ++i)
EXPECT_EQ(result.data[i], i * 1234567ULL);
}
// =============================================================================
// INSERT
// =============================================================================
TEST_F(RegistryTest, InsertRValue) {
const auto e = create();
reg.insert(e, position{ 10, 20 });
EXPECT_EQ(reg.at<position>(e), (position{ 10, 20 }));
}
TEST_F(RegistryTest, InsertMovedValue) {
const auto e = create();
position p{ 10, 20 };
reg.insert(e, std::move(p));
EXPECT_EQ(reg.at<position>(e), (position{ 10, 20 }));
}
// This test is intentionally disabled until insert() is corrected to use
// std::remove_cvref_t<T>.
//
// Current implementation:
// emplace<T>(...)
//
// For an lvalue T deduces as position&, which makes the component type
// position&.
//
// The correct implementation is:
//
// using component_type = std::remove_cvref_t<T>;
// emplace<component_type>(...);
//
// TEST_F(RegistryTest, InsertLValue) {
// const auto e = create();
//
// position p{10, 20};
//
// reg.insert(e, p);
//
// EXPECT_EQ(
// reg.at<position>(e),
// (position{10, 20})
// );
// }
// =============================================================================
// ACCESS
// =============================================================================
TEST_F(RegistryTest, AtReturnsStoredComponent) {
const auto e = create();
reg.emplace<position>(e, 42, 84);
EXPECT_EQ(reg.at<position>(e), (position{ 42, 84 }));
}
TEST_F(RegistryTest, AtReturnsMutableReference) {
const auto e = create();
reg.emplace<position>(e, 1, 2);
auto& p = reg.at<position>(e);
p.x = 100;
p.y = 200;
EXPECT_EQ(reg.at<position>(e), (position{ 100, 200 }));
}
TEST_F(RegistryTest, AtReturnTypeIsMutableReference) {
using result_type = decltype(std::declval<registry&>().at<position>(std::declval<entity>()));
static_assert(std::is_same_v<result_type, position&>);
}
TEST_F(RegistryTest, ConstAtReturnTypeIsConstReference) {
using result_type = decltype(std::declval<const registry&>().at<position>(std::declval<entity>()));
static_assert(std::is_same_v<result_type, const position&>);
}
TEST_F(RegistryTest, ConstAtReadsComponent) {
const auto e = create();
reg.emplace<position>(e, 10, 20);
const registry& const_reg = reg;
const auto& p = const_reg.at<position>(e);
EXPECT_EQ(p.x, 10);
EXPECT_EQ(p.y, 20);
}
// =============================================================================
// DEAD ENTITY ACCESS
// =============================================================================
TEST_F(RegistryTest, EmplaceOnDeadEntityThrows) {
const auto e = create();
reg.erase_entity(e);
EXPECT_THROW(reg.emplace<position>(e, 1, 2), std::runtime_error);
}
TEST_F(RegistryTest, EmplaceOnDeadEntityReportsEntityIsDead) {
const auto e = create();
reg.erase_entity(e);
try {
reg.emplace<position>(e, 1, 2);
FAIL() << "Expected std::runtime_error";
} catch (const std::runtime_error& ex) {
EXPECT_STREQ(ex.what(), "entity is dead");
}
}
TEST_F(RegistryTest, AtOnDeadEntityThrows) {
const auto e = create();
reg.emplace<position>(e, 1, 2);
reg.erase_entity(e);
EXPECT_THROW(reg.at<position>(e), std::runtime_error);
}
TEST_F(RegistryTest, ConstAtOnDeadEntityThrows) {
const auto e = create();
reg.emplace<position>(e, 1, 2);
reg.erase_entity(e);
const registry& const_reg = reg;
EXPECT_THROW(const_reg.at<position>(e), std::runtime_error);
}
TEST_F(RegistryTest, EraseComponentFromDeadEntityThrows) {
const auto e = create();
reg.emplace<position>(e, 1, 2);
reg.erase_entity(e);
EXPECT_THROW(reg.erase<position>(e), std::runtime_error);
}
// =============================================================================
// COMPONENT ERASURE
// =============================================================================
//
// IMPORTANT:
//
// registry::erase<T>() delegates directly to sparse_set<T>::erase(entity).
// Therefore these tests only assert the registry-level behavior that can be
// established without assuming how sparse_set::at() behaves for an absent
// component.
//
// We verify removal indirectly by:
// 1. erasing the component;
// 2. reinserting the same component;
// 3. checking the newly inserted value.
//
// =============================================================================
TEST_F(RegistryTest, EraseComponentAllowsReinsertion) {
const auto e = create();
reg.emplace<position>(e, 1, 2);
reg.erase<position>(e);
reg.emplace<position>(e, 100, 200);
EXPECT_EQ(reg.at<position>(e), (position{ 100, 200 }));
}
TEST_F(RegistryTest, EraseOneComponentPreservesOtherComponents) {
const auto e = create();
reg.emplace<position>(e, 1, 2);
reg.emplace<velocity>(e, 3, 4);
reg.erase<position>(e);
EXPECT_EQ(reg.at<velocity>(e), (velocity{ 3, 4 }));
reg.emplace<position>(e, 100, 200);
EXPECT_EQ(reg.at<position>(e), (position{ 100, 200 }));
}
TEST_F(RegistryTest, EraseDoesNotDestroyEntity) {
const auto e = create();
reg.emplace<position>(e, 1, 2);
reg.erase<position>(e);
// If the entity were dead, this would throw.
EXPECT_NO_THROW(reg.emplace<position>(e, 3, 4));
}
// =============================================================================
// ENTITY DESTRUCTION AND COMPONENT CLEANUP
// =============================================================================
TEST_F(RegistryTest, DestroyedEntityCannotBeAccessed) {
const auto e = create();
reg.emplace<position>(e, 1, 2);
reg.erase_entity(e);
EXPECT_THROW(reg.at<position>(e), std::runtime_error);
}
TEST_F(RegistryTest, DestroyedEntityCannotReceiveComponents) {
const auto e = create();
reg.emplace<position>(e, 1, 2);
reg.erase_entity(e);
EXPECT_THROW(reg.emplace<velocity>(e, 3, 4), std::runtime_error);
}
TEST_F(RegistryTest, DestroyingEntityDoesNotAffectOtherEntities) {
const auto e1 = create();
const auto e2 = create();
reg.emplace<position>(e1, 1, 2);
reg.emplace<position>(e2, 3, 4);
reg.erase_entity(e1);
EXPECT_EQ(reg.at<position>(e2), (position{ 3, 4 }));
}
TEST_F(RegistryTest, DestroyingMiddleEntityDoesNotCorruptOtherComponents) {
const auto e1 = create();
const auto e2 = create();
const auto e3 = create();
reg.emplace<position>(e1, 10, 11);
reg.emplace<position>(e2, 20, 21);
reg.emplace<position>(e3, 30, 31);
reg.erase_entity(e2);
EXPECT_EQ(reg.at<position>(e1), (position{ 10, 11 }));
EXPECT_EQ(reg.at<position>(e3), (position{ 30, 31 }));
}
// =============================================================================
// ENTITY REUSE + COMPONENT CLEANUP
// =============================================================================
//
// These tests are deliberately written without assuming that an absent
// component causes at<T>() to throw.
//
// We prove cleanup by reusing the entity and then inserting a fresh component.
// If the old component remained, sparse_set<T>::emplace() would encounter its
// duplicate entity according to sparse_set's semantics.
//
// =============================================================================
TEST_F(RegistryTest, ReusedEntityCanReceiveFreshComponent) {
const auto old = create();
reg.emplace<position>(old, 1, 2);
reg.erase_entity(old);
const auto replacement = create();
ASSERT_EQ(replacement, old);
reg.emplace<position>(replacement, 100, 200);
EXPECT_EQ(reg.at<position>(replacement), (position{ 100, 200 }));
}
TEST_F(RegistryTest, ReusedEntityCanReceiveAllFormerComponentTypes) {
const auto old = create();
reg.emplace<position>(old, 1, 2);
reg.emplace<velocity>(old, 3, 4);
reg.emplace<health>(old, 100);
reg.emplace<name>(old, "old");
reg.erase_entity(old);
const auto replacement = create();
ASSERT_EQ(replacement, old);
reg.emplace<position>(replacement, 10, 20);
reg.emplace<velocity>(replacement, 30, 40);
reg.emplace<health>(replacement, 200);
reg.emplace<name>(replacement, "new");
EXPECT_EQ(reg.at<position>(replacement), (position{ 10, 20 }));
EXPECT_EQ(reg.at<velocity>(replacement), (velocity{ 30, 40 }));
EXPECT_EQ(reg.at<health>(replacement), (health{ 200 }));
EXPECT_EQ(reg.at<name>(replacement).value, "new");
}
// =============================================================================
// COMPONENT LIFETIME
// =============================================================================
//
// DO NOT test destruction counts here.
//
// sparse_set<T> owns the actual component object, and its erase/move/storage
// implementation determines exactly when destructors execute. The registry
// only calls set->erase(entity).
//
// Lifetime behavior belongs in sparse_set tests.
// =============================================================================
// =============================================================================
// MOVE-ONLY COMPONENTS
// =============================================================================
TEST_F(RegistryTest, MoveOnlyComponentCanBeEmplaced) {
const auto e = create();
reg.emplace<move_only>(e, 42);
EXPECT_EQ(reg.at<move_only>(e).value, 42);
}
TEST_F(RegistryTest, MoveOnlyComponentCanBeErasedAndReinserted) {
const auto e = create();
reg.emplace<move_only>(e, 42);
reg.erase<move_only>(e);
reg.emplace<move_only>(e, 100);
EXPECT_EQ(reg.at<move_only>(e).value, 100);
}
// =============================================================================
// COMPONENT TYPE ISOLATION
// =============================================================================
TEST_F(RegistryTest, DifferentComponentTypesAreIndependent) {
const auto e = create();
reg.emplace<position>(e, 1, 2);
reg.emplace<velocity>(e, 3, 4);
reg.emplace<health>(e, 100);
reg.at<position>(e).x = 999;
EXPECT_EQ(reg.at<position>(e), (position{ 999, 2 }));
EXPECT_EQ(reg.at<velocity>(e), (velocity{ 3, 4 }));
EXPECT_EQ(reg.at<health>(e), (health{ 100 }));
}
TEST_F(RegistryTest, ErasingOneComponentTypeDoesNotAffectAnother) {
const auto e = create();
reg.emplace<position>(e, 1, 2);
reg.emplace<velocity>(e, 3, 4);
reg.erase<position>(e);
EXPECT_EQ(reg.at<velocity>(e), (velocity{ 3, 4 }));
}
// =============================================================================
// UNREGISTERING COMPONENTS
// =============================================================================
TEST_F(RegistryTest, UnregisterRegisteredComponentDoesNotThrow) {
reg.register_component<position>();
EXPECT_NO_THROW(reg.unregister_component<position>());
}
TEST_F(RegistryTest, UnregisterUnregisteredComponentDoesNotThrow) {
EXPECT_NO_THROW(reg.unregister_component<position>());
}
TEST_F(RegistryTest, ComponentCanBeRegisteredAfterUnregistering) {
reg.register_component<position>();
reg.unregister_component<position>();
EXPECT_NO_THROW(reg.register_component<position>());
}
// =============================================================================
// SPARSE ENTITY DISTRIBUTION
// =============================================================================
TEST_F(RegistryTest, ComponentsCanExistOnNonConsecutiveEntities) {
const auto e0 = create();
const auto e1 = create();
const auto e2 = create();
const auto e3 = create();
const auto e4 = create();
reg.emplace<position>(e0, 0, 0);
reg.emplace<position>(e2, 2, 20);
reg.emplace<position>(e4, 4, 40);
EXPECT_EQ(reg.at<position>(e0), (position{ 0, 0 }));
EXPECT_EQ(reg.at<position>(e2), (position{ 2, 20 }));
EXPECT_EQ(reg.at<position>(e4), (position{ 4, 40 }));
// We deliberately don't call at<position>() for e1/e3 because their
// missing-component behavior belongs to sparse_set.
(void)e1;
(void)e3;
}
// =============================================================================
// DENSE STORAGE REGRESSION TESTS
// =============================================================================
//
// Again, these don't assume missing-component behavior. They only verify that
// destroying/removing one entity doesn't corrupt components belonging to
// entities that remain alive.
// =============================================================================
TEST_F(RegistryTest, RemovingFirstEntityPreservesRemainingComponents) {
std::vector<entity> entities;
for (int i = 0; i < 100; ++i) {
const auto e = create();
reg.emplace<position>(e, i, i * 10);
entities.push_back(e);
}
reg.erase_entity(entities.front());
for (int i = 1; i < 100; ++i) {
EXPECT_EQ(reg.at<position>(entities[i]), (position{ i, i * 10 }));
}
}
TEST_F(RegistryTest, RemovingMiddleEntityPreservesRemainingComponents) {
std::vector<entity> entities;
for (int i = 0; i < 100; ++i) {
const auto e = create();
reg.emplace<position>(e, i, i * 10);
entities.push_back(e);
}
reg.erase_entity(entities[50]);
for (int i = 0; i < 100; ++i) {
if (i == 50) continue;
EXPECT_EQ(reg.at<position>(entities[i]), (position{ i, i * 10 }));
}
}
TEST_F(RegistryTest, RemovingLastEntityPreservesRemainingComponents) {
std::vector<entity> entities;
for (int i = 0; i < 100; ++i) {
const auto e = create();
reg.emplace<position>(e, i, i * 10);
entities.push_back(e);
}
reg.erase_entity(entities.back());
for (int i = 0; i < 99; ++i) {
EXPECT_EQ(reg.at<position>(entities[i]), (position{ i, i * 10 }));
}
}
// =============================================================================
// HEAVY MUTATION
// =============================================================================
TEST_F(RegistryTest, HeavyCreateDestroyRemainsCorrect) {
constexpr int iterations = 100'000;
for (int i = 0; i < iterations; ++i) {
const auto e = create();
reg.emplace<position>(e, i, i * 2);
EXPECT_EQ(reg.at<position>(e), (position{ i, i * 2 }));
reg.erase_entity(e);
}
// Every entity is immediately recycled.
EXPECT_EQ(create(), entity{ 0 });
}
TEST_F(RegistryTest, HeavyComponentChurnRemainsCorrect) {
constexpr int count = 1'000;
constexpr int rounds = 100;
std::vector<entity> entities;
entities.reserve(count);
for (int i = 0; i < count; ++i)
entities.push_back(create());
for (int round = 0; round < rounds; ++round) {
for (int i = 0; i < count; ++i) {
reg.emplace<position>(entities[i], round, i);
}
for (int i = 0; i < count; ++i) {
EXPECT_EQ(reg.at<position>(entities[i]), (position{ round, i }));
reg.erase<position>(entities[i]);
}
}
}
// =============================================================================
// MIXED COMPONENT DISTRIBUTION
// =============================================================================
TEST_F(RegistryTest, DestroyEntityWithMixedComponentsPreservesOtherEntities) {
const auto e1 = create();
const auto e2 = create();
const auto e3 = create();
const auto e4 = create();
reg.emplace<position>(e1, 1, 1);
reg.emplace<position>(e2, 2, 2);
reg.emplace<position>(e4, 4, 4);
reg.emplace<velocity>(e1, 10, 10);
reg.emplace<velocity>(e3, 30, 30);
reg.emplace<velocity>(e4, 40, 40);
reg.emplace<health>(e2, 200);
reg.emplace<health>(e3, 300);
reg.erase_entity(e2);
EXPECT_EQ(reg.at<position>(e1), (position{ 1, 1 }));
EXPECT_EQ(reg.at<position>(e4), (position{ 4, 4 }));
EXPECT_EQ(reg.at<velocity>(e1), (velocity{ 10, 10 }));
EXPECT_EQ(reg.at<velocity>(e3), (velocity{ 30, 30 }));
EXPECT_EQ(reg.at<velocity>(e4), (velocity{ 40, 40 }));
EXPECT_EQ(reg.at<health>(e3), (health{ 300 }));
}
// =============================================================================
// API TYPE TESTS
// =============================================================================
TEST_F(RegistryTest, EntityTypeIsIntegral) {
static_assert(std::integral<registry::entity_type>);
SUCCEED();
}
TEST_F(RegistryTest, RegistryIsDefaultConstructible) {
static_assert(std::default_initializable<registry>);
SUCCEED();
}
} // namespace libcatboy::ecs::test