feat(furvm): add breakpoints
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@@ -7,7 +7,6 @@
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#include <functional>
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#include <stack>
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#include <utility>
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#include <vector>
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namespace furvm {
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@@ -29,13 +28,13 @@ static inline executor_flags operator~(executor_flags flags) {
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return executor_flags(~static_cast<std::uint32_t>(flags));
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}
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using executor_callback = std::function<void(executor&)>;
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class executor {
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friend class context;
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private:
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executor(context* context)
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: m_context(context) {}
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public:
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using new_frame_callback = std::function<void(executor&)>;
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public:
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/**
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* @brief Executor frame.
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@@ -180,7 +179,7 @@ private:
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std::stack<frame> m_frames;
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std::stack<thing<>> m_stack;
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executor_callback m_newFrameCb = nullptr;
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new_frame_callback m_newFrameCb = nullptr;
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};
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} // namespace furvm
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@@ -145,6 +145,11 @@ struct mod_type {
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}
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};
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struct breakpoint {
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std::function<void(executor&, void*)> callback;
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void* data;
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};
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class mod {
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friend class function;
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friend class serializer;
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@@ -379,6 +384,15 @@ public:
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if (var >= m_globalVariables.size()) throw std::runtime_error("invalid slot");
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return m_globalVariables[var];
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}
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public:
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template <typename Fwd, typename = std::enable_if_t<std::is_constructible_v<breakpoint, Fwd>>>
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void set_breakpoint(bytecode_pos pos, Fwd&& breakpoint) {
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m_breakpoints[pos] = std::forward<Fwd>(breakpoint);
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}
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bool has_breakpoint(bytecode_pos pos) const { return m_breakpoints.find(pos) != m_breakpoints.end(); }
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const breakpoint& breakpoint_at(bytecode_pos pos) const { return m_breakpoints.at(pos); }
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public:
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/**
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* @brief Prints the module in a bytecode form to an output stream.
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@@ -410,6 +424,8 @@ private:
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std::vector<thing<>> m_globalVariables;
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std::unordered_map<std::string, native_function> m_nativeFunctions;
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std::unordered_map<bytecode_pos, breakpoint> m_breakpoints;
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};
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} // namespace furvm
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@@ -176,6 +176,13 @@ void executor::step() {
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struct frame& frame = m_frames.top();
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if (frame.mod->has_breakpoint(frame.position)) {
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m_flags = m_flags | executor_flags::Suspended;
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const auto& bp = frame.mod->breakpoint_at(frame.position);
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bp.callback(*this, bp.data);
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return;
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}
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instruction instr{};
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frame.position += instr.read(frame.mod->bytecode_view().subview(frame.position));
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switch (instr.type) {
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