feat: add return type to function

Closes: #51
This commit is contained in:
2026-07-13 17:28:22 +02:00
parent 9b280fab22
commit ff3fce53f5
4 changed files with 23 additions and 9 deletions
+5 -2
View File
@@ -63,6 +63,7 @@ int main(int argc, char** argv) {
static_cast<furvm::byte>(furvm::instruction_t::Call),
1,
0,
static_cast<furvm::byte>(furvm::instruction_t::Drop),
static_cast<furvm::byte>(furvm::instruction_t::Return),
};
@@ -71,11 +72,13 @@ int main(int argc, char** argv) {
auto arrayType = mod->emplace_type(charType.id(), 10);
auto u64Type = mod->emplace_type(furvm::mod_type::U64);
auto mainFunc = mod->emplace_function("main", furvm::function_sig{}, 0);
mod->emplace_function(furvm::function_sig{ { u64Type } }, "print").dispatch();
mod->emplace_function(furvm::function_sig{ { u64Type }, u64Type }, "print").dispatch();
#endif
mod->set_native_function("print", [](furvm::executor& executor) {
print_thing(*executor.load_thing(0));
auto arg = std::move(*executor.load_thing(0));
print_thing(arg);
std::cout << '\n';
executor.push_thing(std::move(arg));
});
furvm::executor_h executor = context->emplace_executor(context);