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furlang/furvm/include/furvm/thing_allocator.hpp
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#ifndef FURVM_THING_ALLOCATOR_HPP
#define FURVM_THING_ALLOCATOR_HPP
#include "furlang/arena.hpp"
#include <vector>
namespace furvm {
template <typename T>
class thing_allocator {
template <typename>
friend class thing_allocator;
using dead_things = std::vector<std::pair<T*, std::size_t>>;
public:
using value_type = T; /**< Value type. */
public:
/**
* @brief Constructs a thing allocator.
*
* @param arena Base arena allocator.
*/
explicit thing_allocator(furlang::arena& arena) noexcept
: m_arena(&arena), m_deadThings(std::make_shared<dead_things>()) {}
/**
* @brief Move constructor.
*/
template <typename U>
thing_allocator(thing_allocator<U>&& other) noexcept
: m_arena(std::move(other.m_arena)), m_deadThings(std::move(other.m_deadThings)) {}
/**
* @brief Move constructor.
*/
template <typename U>
thing_allocator& operator=(thing_allocator<U>&& other) noexcept {
if (this == &other) return *this;
m_arena = std::move(other.m_arena);
m_deadThings = std::move(other.m_deadThings);
return *this;
}
/**
* @brief Copy constructor.
*/
template <typename U>
thing_allocator(const thing_allocator<U>& other) noexcept
: m_arena(other.m_arena), m_deadThings(other.m_deadThings) {}
/**
* @brief Copy constructor.
*/
template <typename U>
thing_allocator& operator=(const thing_allocator<U>& other) noexcept {
if (this == &other) return *this;
m_arena = other.m_arena;
m_deadThings = other.m_deadThings;
return *this;
}
public:
/**
* @brief Returns a free chunk of memory.
*
* @param count Count of the things that must fit inside the chunk.
* @return The chunk.
*/
[[nodiscard]] T* allocate(std::size_t count = 1) {
for (auto it = m_deadThings->begin(); it != m_deadThings->end(); ++it) {
if (it->second != count) continue;
m_deadThings->erase(it);
return it->first;
}
return m_arena->allocate<T>(count);
}
/**
* @brief Recycles the pointer.
*/
void deallocate(T* ptr, std::size_t count) noexcept { m_deadThings->emplace_back(ptr, count); }
public:
/**
* @brief Compares two thing allocators for equality.
*
* @return true if the two things are equal.
*/
template <typename U>
bool operator==(const thing_allocator<U>& other) const noexcept {
return m_arena == other.m_arena && m_deadThings == other.m_deadThings;
}
/**
* @brief Compares two thing allocators for inequality.
*
* @return true if the two things are not equal.
*/
template <typename U>
bool operator!=(const thing_allocator<U>& other) const noexcept {
return m_arena != other.m_arena || m_deadThings != other.m_deadThings;
}
private:
furlang::arena* m_arena;
std::shared_ptr<dead_things> m_deadThings;
};
} // namespace furvm
#endif // FURVM_THING_ALLOCATOR_HPP